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        <title>Shirokuma</title>
        <link>https://shirokumamake.com</link>
        <description>Notes on making things — software, hardware, and 3D printing.</description>
        <lastBuildDate>Tue, 09 Jun 2026 13:43:17 GMT</lastBuildDate>
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        <copyright>All rights reserved 2026, Shirokuma</copyright>
        <item>
            <title><![CDATA[I started a newsletter for Kosshi]]></title>
            <link>https://shirokumamake.com/blog/kosshi-newsletter</link>
            <guid>https://shirokumamake.com/blog/kosshi-newsletter</guid>
            <pubDate>Sun, 07 Jun 2026 03:00:00 GMT</pubDate>
            <description><![CDATA[I had no way to reach the people using Kosshi, so I started a newsletter. But running several products means one list turns every update into noise for someone. Here's how I split it by topic, and what I bumped into on the way.]]></description>
            <content:encoded><![CDATA[I had no way to reach the people using Kosshi, so I started a newsletter. But running several products means one list turns every update into noise for someone. Here's how I split it by topic, and what I bumped into on the way.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[Kosshi feedback has been pouring in lately]]></title>
            <link>https://shirokumamake.com/blog/not-the-spread-phase</link>
            <guid>https://shirokumamake.com/blog/not-the-spread-phase</guid>
            <pubDate>Sat, 30 May 2026 20:00:00 GMT</pubDate>
            <description><![CDATA[Lately, the feedback coming in through Kosshi's contact form has been getting a bit wild. An overseas blog and a thread on outlinersoftware.com brought in a wave of new users, and it became clear that right now isn't the phase to spread it further, but the phase to fix things.]]></description>
            <content:encoded><![CDATA[Lately, the feedback coming in through Kosshi's contact form has been getting a bit wild. An overseas blog and a thread on outlinersoftware.com brought in a wave of new users, and it became clear that right now isn't the phase to spread it further, but the phase to fix things.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[Showed a mini Sankome at Design Festa 63]]></title>
            <link>https://shirokumamake.com/blog/sankome-at-designfesta-63</link>
            <guid>https://shirokumamake.com/blog/sankome-at-designfesta-63</guid>
            <pubDate>Mon, 25 May 2026 20:00:00 GMT</pubDate>
            <description><![CDATA[Naoyoshi had a booth at Design Festa 63, a big Tokyo indie art and craft fair. I sent along a mini Sankome printed with Ohaco, the 3D builder I'm working on. It got a better response than I'd expected.]]></description>
            <content:encoded><![CDATA[Naoyoshi had a booth at Design Festa 63, a big Tokyo indie art and craft fair. I sent along a mini Sankome printed with Ohaco, the 3D builder I'm working on. It got a better response than I'd expected.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[Putting Kosshi on Product Hunt turned out pretty well]]></title>
            <link>https://shirokumamake.com/blog/kosshi-on-product-hunt</link>
            <guid>https://shirokumamake.com/blog/kosshi-on-product-hunt</guid>
            <pubDate>Mon, 25 May 2026 18:00:00 GMT</pubDate>
            <description><![CDATA[Barely anyone outside Japan was using Kosshi. I put it on Product Hunt as a first step toward reaching beyond Japan, and the response turned out better than I'd expected.]]></description>
            <content:encoded><![CDATA[Barely anyone outside Japan was using Kosshi. I put it on Product Hunt as a first step toward reaching beyond Japan, and the response turned out better than I'd expected.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[Generating App Store screenshots in nine languages with Remotion]]></title>
            <link>https://shirokumamake.com/blog/remotion-app-store-screenshots</link>
            <guid>https://shirokumamake.com/blog/remotion-app-store-screenshots</guid>
            <pubDate>Thu, 21 May 2026 09:00:00 GMT</pubDate>
            <description><![CDATA[Kosshi barely got downloaded outside Japan, and when I looked into it, it was hardly showing up in any store at all. So I rebuilt its App Store screenshots, nine languages' worth, from code, with Remotion.]]></description>
            <content:encoded><![CDATA[Kosshi barely got downloaded outside Japan, and when I looked into it, it was hardly showing up in any store at all. So I rebuilt its App Store screenshots, nine languages' worth, from code, with Remotion.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[Editing video by writing code is more fun than I thought]]></title>
            <link>https://shirokumamake.com/blog/video-editing-for-programmers</link>
            <guid>https://shirokumamake.com/blog/video-editing-for-programmers</guid>
            <pubDate>Wed, 20 May 2026 09:00:00 GMT</pubDate>
            <description><![CDATA[I was building an explainer video for Kosshi with Remotion, and the codebase quietly grew to 12,572 lines. Seeing 'refactor' commits in a video repo turned out to be more fun than I'd imagined.]]></description>
            <content:encoded><![CDATA[I was building an explainer video for Kosshi with Remotion, and the codebase quietly grew to 12,572 lines. Seeing 'refactor' commits in a video repo turned out to be more fun than I'd imagined.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[Adding Japanese to Kosshi turned into nine languages]]></title>
            <link>https://shirokumamake.com/blog/multilingual-kosshi</link>
            <guid>https://shirokumamake.com/blog/multilingual-kosshi</guid>
            <pubDate>Sun, 17 May 2026 14:13:00 GMT</pubDate>
            <description><![CDATA[When I added a Japanese UI to my own app, it felt like a more visible bump in daily use than any of the small fixes I'd been making recently. My weakness in English may, oddly enough, have ended up working in my favor.]]></description>
            <content:encoded><![CDATA[When I added a Japanese UI to my own app, it felt like a more visible bump in daily use than any of the small fixes I'd been making recently. My weakness in English may, oddly enough, have ended up working in my favor.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[When weekends stop being a concept]]></title>
            <link>https://shirokumamake.com/blog/no-weekends</link>
            <guid>https://shirokumamake.com/blog/no-weekends</guid>
            <pubDate>Thu, 14 May 2026 13:00:00 GMT</pubDate>
            <description><![CDATA[A note on how weekends and holidays stopped being concepts for me. I'm probably sitting in the front row to take the hit from AI, and somehow this is still the most fun stretch of life I've had.]]></description>
            <content:encoded><![CDATA[A note on how weekends and holidays stopped being concepts for me. I'm probably sitting in the front row to take the hit from AI, and somehow this is still the most fun stretch of life I've had.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[Tools for makers need serious UX]]></title>
            <link>https://shirokumamake.com/blog/tools-for-makers-need-serious-ux</link>
            <guid>https://shirokumamake.com/blog/tools-for-makers-need-serious-ux</guid>
            <pubDate>Wed, 13 May 2026 18:00:00 GMT</pubDate>
            <description><![CDATA[Something I noticed while making tools for makers. The users take their tools seriously, so what looks like a UX problem turns out to need real engineering underneath.]]></description>
            <content:encoded><![CDATA[Something I noticed while making tools for makers. The users take their tools seriously, so what looks like a UX problem turns out to need real engineering underneath.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[I'm not good at self-promotion, but I want to keep writing.]]></title>
            <link>https://shirokumamake.com/blog/interesting-writing</link>
            <guid>https://shirokumamake.com/blog/interesting-writing</guid>
            <pubDate>Mon, 11 May 2026 23:20:00 GMT</pubDate>
            <description><![CDATA[I'd half-resigned myself to being bad at promoting my work. Then, re-reading old blogs by makers I love, I noticed: what I'm drawn to isn't the products. It's the writing. The writing part, I think I can keep at.]]></description>
            <content:encoded><![CDATA[I'd half-resigned myself to being bad at promoting my work. Then, re-reading old blogs by makers I love, I noticed: what I'm drawn to isn't the products. It's the writing. The writing part, I think I can keep at.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[The Bear Who Couldn't Make: A Picture Book]]></title>
            <link>https://shirokumamake.com/blog/bear-who-couldnt-make</link>
            <guid>https://shirokumamake.com/blog/bear-who-couldnt-make</guid>
            <pubDate>Sun, 10 May 2026 12:00:00 GMT</pubDate>
            <description><![CDATA[Naoyoshi and I made a picture book about a bear who couldn't make anything anymore, and what brought him back to making.]]></description>
            <content:encoded><![CDATA[Naoyoshi and I made a picture book about a bear who couldn't make anything anymore, and what brought him back to making.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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        <item>
            <title><![CDATA[Outliners turned out to be way more computer science than they look]]></title>
            <link>https://shirokumamake.com/blog/outliner-is-cs</link>
            <guid>https://shirokumamake.com/blog/outliner-is-cs</guid>
            <pubDate>Wed, 06 May 2026 12:00:00 GMT</pubDate>
            <description><![CDATA[From the outside, an outliner is just bullet points. From the inside, it's data structures and algorithms. Something I noticed while building Kosshi.]]></description>
            <content:encoded><![CDATA[From the outside, an outliner is just bullet points. From the inside, it's data structures and algorithms. Something I noticed while building Kosshi.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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        <item>
            <title><![CDATA[What I wanted was the process, not the product]]></title>
            <link>https://shirokumamake.com/blog/process-not-product</link>
            <guid>https://shirokumamake.com/blog/process-not-product</guid>
            <pubDate>Tue, 05 May 2026 12:00:00 GMT</pubDate>
            <description><![CDATA[I had been saying I wanted to build Sankome, but maybe what I wanted was not the finished robot. It may have been the process of making one. That question led me to Ohaco.]]></description>
            <content:encoded><![CDATA[I had been saying I wanted to build Sankome, but maybe what I wanted was not the finished robot. It may have been the process of making one. That question led me to Ohaco.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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            <title><![CDATA[Kosshi took me four years to ship]]></title>
            <link>https://shirokumamake.com/blog/kosshi-four-years</link>
            <guid>https://shirokumamake.com/blog/kosshi-four-years</guid>
            <pubDate>Mon, 04 May 2026 12:00:00 GMT</pubDate>
            <description><![CDATA[The app I quit my job to build sat in my head for four years before I finally shipped it.]]></description>
            <content:encoded><![CDATA[The app I quit my job to build sat in my head for four years before I finally shipped it.]]></content:encoded>
            <author>junichi@shirokumamake.com (Shirokuma)</author>
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